
The headset may also use foveated rendering, which means only the part of an image that a user is looking at gets rendered at a high quality, thereby improving the loading times and the overall experience. A patent application published by the USPTO, meanwhile, confirms that Sony is working on a headset that can track head position and eye movements. The headset will reportedly feature a 2560 x 1440 resolution, 120Hz refresh rate, 220-degree field of view, and work for five hours before needing a recharge. Inverse writes that leaked specs suggest the new PSVR will carry a $250 price tag and be completely wireless. The current PSVR will work with the PS5, but it seems that the firm is developing a new, more advanced platform to compliment its upcoming console.

That means Sony wants to carry its virtual reality endeavors onto the next-generation machine.


That’s more than the estimated sales of the HTC Vive and Oculus Rift, which, through the end of 2018, have moved 1.3 million and 0.99 million units, respectively. Sony’s PSVR for the PlayStation 4 has been a relative success in the world of virtual reality headsets, having shifted 4.2 million units worldwide as of March 3, 2019.
