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Reduce infamy victoria 2
Reduce infamy victoria 2





Reworked RGO bonuses in the tree so a good part of the bonus come from the inventions. -Added 13 inventions to the Metallurgy tree.-Faroe Island cores will go away in the late 19th century.-Changed Limited-Access Roads to unlocked in 1915 instead of 1919, to stop it coinciding with a lot of the Army inventions.Players can still use the decision as they wish. -Only AI non-democracies will use the "state of emergency" decision from now on.-Increased the amount of money factories save from 1500 to 3000.Reducing aggression is also something necessary - the AI goes crazy near the end of the game, where wars were slowing down, but increasing in scale. So now this happens more slowly and countries will have more money to deal with it. They bled pops because they couldn't deal with it. The problem here was that the AI simply didn't have the money nor knew how to deal with the increased pop promotion speed. IMMIGRATION_SCALE changed to 0.005 (from 0.008) and PROMOTION_SCALE changed to 0.003 (from 0.004). Reduced the FACTORY_UPGRADE_EMPLOYEE_FACTOR from 75% of 70%. Base Tax, Tariff and Admin efficiency also move back to the vanilla (20%) level. Increased AI priority for bureaucrats and the chance of them investing in pop projects. -(Mostly AI Behaviour): Reduced AI Aggression Base back to vanilla levels (Aggression vs uncivs is still slightly higher than vanilla).-Made the Neutrality modifier for Switzerland not reduce militancy as much as it did.-Congo Conference decision population requirement reduced from 1M to 800k.-Electric Arc Furnace will unlock in 1905.







Reduce infamy victoria 2